Arms and Armor

Table 1: Ranged weapons
* Shotguns take penalties on their damage in relation to the distance of the target, if not shot with slugs.

Tables 2: Firearm Upgrades (Barrels and Locks)
*Rifles can only hold up to 6 Rounds.

Table: Ammunition
''*Bullets vary in size and must be bought for the respective firearm. Includes the bullet and the gunpowder necessary for the weapon for example, for a flintlock musket the term bullet refers to a small paper pack with priming charge, main charge and the bullet in an appropriate caliber.'' **Blunderbuss ammo is bought in pouches that include the necessary gunpowder and a handful of shot. ''***Blunderbuss slugs are single bullets for shotguns fitting the barrel. The pouch includes enough gunpowder to shoot the slug. Slugs don't take the damage penalty with distance like the normal blunderbuss ammo does.'' ****The hand cannon's ammo is a pouch with a cannon ball and its respective amount of gunpowder.